HITCON DEFENSE 2019

Visual, UI/UX, 2D Animation, 3D, Visualization

We created the visual for one of the biggest CTF in Taiwan, HITCON DEFENSE 2019. After brainstorming, instead of a traditional CTF, we decided to do some breakthroughs.

HITCON DEFENSE 2019,
one of the biggest CTF in Taiwan.

There's no break for network security. Hackers won't just ceasefire during the holiday. So stay frosty.

Non stop!

After brainstorming with our client, instead of a traditional dark theme CTF, we decided to do some breakthroughs:

  • We choose a tropical island as the theme, which includes a lot of bright and high contrast colors.
  • We use some metaphors.
    • The story background is an engineer to visit an island for vacation. However, a Krekan attacks the island. So the engineer has to stand up to fight against it.
    • Each defense team will get a company to maintain. We design their booth as an island and the team members role-play as the defender of the island.
  • We came up with the slogan "Non stop" to corresponds to the reality of the information security industry.
    • It can combine other words and become some catchy slogans like "Surprise non-stop" and "Debug non-stop".
    • Hackers won't stop attacking cause you're not ready. Protecting information security shall be a must-do.

Venue

The competition took place on the 14th floor of Taipei New Horizon so participants need to take an elevator to reach the 14th floor. While designing the flow and venue, we spent a lot of time discussing with technical staff to reach the balance of aesthetics and practicality.

  • The elevators were decorated as boarding gates.
    The elevators were decorated as boarding gates.
  • The entrance.
    The entrance.
  • The booth for contestants. The monitor will show the status and rank of the team.
    The booth for contestants. The monitor will show the status and rank of the team.

Interface

The interface consists of two parts, the main screen, and each team’s monitor.

    Main screen
  • Defense team
    • Each defense team owns an island.
    • Each Island has five houses corresponding to their services which will be burned down while service is shut down.
    • The island will flood if they fail to survive the attack.
  • Attack team
    • We discussed with the attack team about their attack schedule and classify those attacks into 2 types - one-off attack and continuous attack.
    • Tentacle strike represents a one-off attack and tsunami represents a continuous attack.

Dashboard

The dashboard of each team will show the status of their service. The background will change according to the status of the team.

Production: GRONEXT Co. Story: Taka Kao Art Director: Ares Lin Illustration: Ares Lin, Taka Kao Animators: Taka Kao Color: Ares Lin Music: Rollercoaster - Declan DP Voice: Clea

Merchandise

    The merchandise will be sold and given to the participant and honored guest as a souvenir. We set the following points as our goal:
  • The appearance must be associate with the event.
  • The merchandise should be useful for office workers.
  • The price must be affordable for the general public.

Badge design for different participants.

The design of the merchant is corresponded to the theme of each team and the elements from the contest. It can be used as a simple decoration or a business cardholder.

Hang flag